"It was almost like a disembodied voice wasn't narrating this deeply personal moment. Stanley, because he is the hero/player, also wants to control the Narrator, because at the end of the Games Ending, Stanley needs the Narrator to go on. Once the transplant worked and Oliver was better, he then contacted William Pugh, one of the minds behind The Stanley Parable, who helped set him up with Brighting. The Narrator, because he is the creator of the story, wants Stanley to follow his orders, thus controlling him. "While I waited for a new kidney and already started a Facebook group to plan my proposal with close friends, I decided to write Morgaine letters as if they were from her favorite video game characters," Oliver explained. What makes this all the more special is that Oliver had been diagnosed with Stage 4 kidney failure in 2013 and planned the proposal in between being diagnosed and getting a transplant. Karen Eiffel is unaware that her characters are real people and the narrator of The Stanley Parable (usually) tries to stop the player from making any rash. The proposal came on the couple's eight year anniversary, and all his friends and family gathered to witness the proposal. He is often portrayed as the Author and Designer of the game environments. While the narrator is not a character embodied in the story (as opposed to GLaDOS for instance) he has an agency of sorts. He even filmed the whole thing (via Kotaku). Narration in The Stanley Parable is characterized by its interactivity. Since Kevan made a very large contribution to the game as the main narrator. Originally released in 2013 for the PC, The Stanley Parable allows players to follow the directions of a seemingly omnipotent and all-powerful Narrator as. ![]() The Stanley Parable's narrator, Kevan Brighting, is known for his distinctively soothing voice, and Stanley Parable fan Chad Oliver managed to get Brighting to narrate his proposal to his now-fiancee (spoilers) Morgaine. Kevan Brighting is a British voice actor and the voice of the Narrator.
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